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 About The Artist 

Hi! Thanks for stopping by. First and foremost, I'm an animator currently working full-time for a fast-paced agency based in Mobile, AL and I'm loving every minute of it.  But I've also taken on roles as a producer, editor, CG generalist, illustrator, motion graphics artist, video game animator, adjunct professor, marketing coordinator, and even barista. (I practically run on coffee.) 

 

In my spare time, I'm constantly learning and trying out new techniques to improve my art and animation skills. I'm also available for part-time contract work and most recently, at the encouragement of my patrons, I've added a shopping page to my website where you can download my digital art files for your personal craft projects. I've done a little bit of everything, so if you want something animated, have some footage lying around that you've been meaning to cut together, or if you have a stubborn background that you need help removing from an image...chances are I can help you out. No art task is too small. 

 

Since the beginning of my career, I’ve focused on channeling my talent and creativity into meaningful and powerful results. I take pride in the work I do, as well as the strong relationships I’ve built with clients and colleagues. I firmly believe in working hard, working together and having fun along the way. If you’re interested in learning more about me or my work, simply reach out. I'd love to hear from you! 

-AnimatorChristina

 Work Experience 

April 2018 – Present

January – May 2020

February 2016 – 2018

March 2015 – 2017

Animator | Red Square

I do a little bit of everything depending on the clients’ needs. Some tasks I've worked on during my tenure here include: editing audio and video, 2D and 3D Motion Graphics and animation, design, compositing, and special effects for a variety of formats.

Adjunct Animation Instructor | University of South Alabama

I was able to teach Intro to Animation my final year in Alabama. We covered the 12 principles, as well as a variety of animation styles and techniques to prepare them for the rigor of the undergraduate animation program.

Contract Producer & Marketing Coordinator | Janimation

After starting out as a marketing intern at the end of Feb. 2016, I was hired on in May of 2016, as a contract producer to work on a documentary-style television series, about the State Fair of Texas. I wore many hats during my time here: intern, social media and marketing coordinator, UE4 game pipeline consultant for VR, and contract producer for TV, live-action commercials and projects.

Technical Animator | Contract Various Game Studios

Tasks I worked on include but are not limited to: approving 3D models to be rigged, remote pipeline creation and troubleshooting, rigging, modeling, and texturing and following the direction of the lead artist to create animations that fit within an established art style.

 Education 

Southern Methodist University - Guildhall

Fall 2014

Masters of Interactive Technology in Game Design 

Emphasis in Animation | Art Creation

Thesis | An Efficient Gaming Animation Pipeline: Using Optical Motion Capture Techniques

University of North Texas

Fall 2011

Bachelor of the Arts in Radio, Television, and Film

Minor: Spanish